A custom AU Sword Art Online forum for Roleplay. Create your own Avatar and complete all 100 floors! |
Latest topics | » Progressing through game, bosses, raidsSun Dec 05, 2021 11:01 am by Wilfred Locks» economical system, and drop rateSat Dec 04, 2021 12:39 pm by Wilfred Locks» Legendary/Artifact Tribemate’s NecklaceFri Dec 03, 2021 10:46 pm by Wilfred Locks» Ash Ketchup Stats PageFri Dec 03, 2021 10:26 pm by Wilfred Locks» How it all works. *examples of the system in action*Wed Nov 03, 2021 11:05 pm by Wilfred Locks» Title systemWed Nov 03, 2021 1:57 pm by Wilfred Locks» ranged combatTue Nov 02, 2021 11:11 pm by Wilfred Locks» PVE, and monster mobsTue Nov 02, 2021 7:59 pm by Wilfred Locks» Ash KetchupTue Nov 02, 2021 6:54 pm by Wilfred Locks |
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| Floors 11-20 | Topics | Posts | Last Posts |
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| A thick rainforest that is difficult to see through, populated by various flora and fauna. Travelling at a quick pace is difficult due to the thick undergrowth. quest board | 0 | 0 | | | Dense tree branches are knotted together to form bastardized walkways. Such platforms are frequently narrow, uneven, and slick with rain- proceeding with caution is vital. quest board | 0 | 0 | | | A quarry overgrown with moss. Not too much lives here, making it a frequent rest stop for those who wish to proceed. quest board | 0 | 0 | | | The flora here is vicious and aggressive, as if it deliberately seeks to wipe out the life of anyone who steps foot within. Barely any traces of light reach the forest floor. quest board | 0 | 0 | | | Home of the dark denizens of these floors. The results of the floral and monster ecosystem fighting in a ever spiraling battle for control of what grows and spawns in these floors above and below. quest board | 0 | 0 | | | Acrobatics is advised here for safe travels. For avatars unless they can jump high or teleport must struggle on this floor dealing with enemies both flying, and treeborn. The use of these skills are what will assist the user in adapting in combat vs the various enemies that take advantage of their habitats. The higher you go. The more dangerous they become. Quest board | 0 | 0 | | | A thick forbidding mist obscures users from the way up. But within it lies both, terror, truth,and reward. Hidden in these mists bosses may be stumbled upon. Or mobs. It takes an amazing tracker to maneuver these bogs. But the closer to the source one gets. The thicker the mist. What lies at the source? Quest board | 0 | 0 | | | The start of decay within this floor, the mixture of many poisons, and rotted wood, and decaying corpses has made the land a mass of unique acidic enemies, and floral not seen in many floors. Quest board | 0 | 0 | | | These woods host many dangerous creatures and traps. Some spitting an bile acid that may disintegrate both ally and their weapons,items and armors. Best to remember that a handy smith is a good smith. The deeper one goes. The stronger the corrosive nature becomes. Nature must be fighting back, or something much more sinister. Quest board | 0 | 0 | | | A once peaceful Grotto now housing the spirits of the fallen, the sight of an unnaturally beautiful tree of otherworldly beauty linned by the glow of spirits and flowers. The home of what was once a place of worship, and now draws and fuels something beyond comprehension Quest board | 0 | 0 | |
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| | | 1 | Wilfred Locks | 107 | Thu Oct 14, 2021 1:08 am Wilfred Locks | | | Item Quality Breakdown | 0 | Nerisella | 158 | Mon Mar 02, 2020 1:34 pm Nerisella | |
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