Now my visitors, ladies and gentlemen.
it is time for an example of these mechanics at work. As simple on paper and in the mind something may be. As i say there is diffrence from reading, and understanding mechanics, but now comes putting everything to practice.
*important to note that these techniques/ spells while not apped will show the example of what combat looks like for both attack and defense, and calculations.*
This accumilates, and show cases each respective mechanic from physical weapons to spells and weapon arts. Realize that even if a number, or stat is considered high, it doesnt mean it throws everything out the window, and it is dependent on how you use a mechanic in the system.
Our two examples are jim, and joe, and as such i'll show the stat pages created respectively. *For references to stats, and the used classes,
stats and read carefully. For reference to classes used
classes*
jim stats
Avatar Name: jim "sweet sword" silvergrime
Level: 13
Class:rouge
Subclass: spell thief
Statistics:- HPR: 1200/1200
- STR: 30
- SPR: 60
- ENR:
-EVR:
- 5 Feet or Closer: 20% of SPR: 12%
- 10 Feet: 40% of SPR 24%
- 15 Feet: 60% of SPR 36%
- 20 Feet: 80% of SPR 48%
- 25 Feet: 90% of SPR: 54%
- 30 Feet: 100% of SPR: 60%
- DUR: 150
- DFR: 20: 80
- ACR: 12
- JDR: 5
- INR: 25
- ACC:14
joe stats
Avatar Name: joe "crazyhouse" reeves
Level: 13
Class: warrior
Subclass:Death knight
Statistics:- HPR: 1200/1200
- STR: 25
- SPR: 20
- ENR:
-EVR:
- 5 Feet or Closer: 20% of SPR: 4%
- 10 Feet: 40% of SPR: 8%
- 15 Feet: 60% of SPR: 12%
- 20 Feet: 80% of SPR: 16%
- 25 Feet: 90% of SPR: 18%
- 30 Feet: 100% of SPR: 20%
- DUR:300 +25% from death knight: 375
- DFR:55: 220 Defensive raiting +5% from warrior:231+ 25% from death knight: 282 (round up from 281.57.)
- ACR: 4
- JDR: 10
- INR: 40
- ACC:29
in these examples these are more accelerated ignoring the dice rolls for the moment.
(jim responding to an attack.)
jim was a speedy bladesman, known to effortlessly handle most cases of attacks, but here joe the savage, was dueling him. A call out to crazy joe's side of self proclaimed dominance. Without warning joe lept with a savage cry towards jim the slick foot. He activated the wind dancers humm. (improves EVR values by 40% in all ranks for 1 post. cd: 3 posts)
The flurry of attacks and exchanges of both were evident. Neither truly had the advantage save a slight edge to jims speed. Which was as high as it was, nice to know that he could take advantage of joe's first 2 clumsy attacks. The first two swings of joe, an axe weilding warrior. The first swing an horizontal chop which was to his ribs, easily avoided, and the secomd was a easily noted flip of the axe to a reverse grip. simed now in an upward horizontal slash. Which missed jim by a hair. But it was evident joe was accurate. dangerous to face in the long run.
jim effectively kept his pace, and speed greatful he had such high speed, but now knew it was not for show, joe was no slouch. As he kept up his pressure on jim now was the tough part. As this case he could not dodge by the graces of the system.
jim glances up and reflexivly blocks joe's over head cleave With axe aimed at his skull. with crude shortsword, (Joes attack total is 55.) The two weapons stop at a stand still as jim grinds his teeth and pushes off slipping back with his weapon pointed towards joe as he decided it was wise to keep his distance.
calcs: str:30 + crude shortsword base damage. 1/3 of strength: 10+ crude shortsword base of 25= block total of 55. (*note this is a basic block*)
The second attack was as sudden as the first attack. Jim noted something was off as this occured. The axe swirled with an omnious orange glow along the sharp edge of the axe. (this ability buffed joe's attack by +5. making his attack now 60. instead of 55.) He reflexively blocked trusting his defense a secomd time. But regretted it. as his blade showed an slight scratch as he was knocked off balence. his sword arm knocked back and he was defenseless as he struggled to regain his posture. his hope of further defense tarnished.( block: 55 vs attack of 60 lead to being over powered slightly.)
jim hissed as joe continued to aim a horizontal cut at his left knee. thankfully the leg greaves protected him, but it was too dangerous. as he slipped back 3 feet to regain his posture. His system attacks were not spent yet but joe chose to shift to defense thanks to the incomming onsluaght,why always attack when your attack could be evaded and even defended well enough.
jim knew he needed to score back his hits and he still had enough actions to shift the tides.
pouring magic into his sword jim felt the blade lighten slightly and knew it was effective as a slight rush of wind sorrounded the blade. gale force blade (grants +15 strength. 1 physical attack: cd: 2 posts.) it was his turn sliding into attack he pointed his two fingers with his left hand at joe, and slashed the two fingers down creating the green elemental wind slash spell at joe. (spell power: 45. cd: 3 post.)
He would then use the oppertunity to close the distance between him and joe aiming 1 wind infused stab at joes gut, trusting his strike would break the defense. (attack total 70).
(joe response)
joe grinned as he spotted the wind spell. he was no spell sword exactly, but knew better then to leave himself defenseless, why run into a world of swords and not expect a spell. His intellegence rather shockingly high. He intended to learn 1 or two useful spells, but he needed time to climb as rumors went far to floor 6 hosting a slew of spells of interest.
He braced himself with axe in front creating the universal barrier, as its value of 80 thanks to his INR 40 was decent. he almost underestimated it as he noted the cracks and. chuckled
yeah that will hurt in the feedback system jim trust me. so lemmie show ya why im crazy joe.he noted the powerful wind around ths blade and assumed his defensive ability stance of the second principle parry. A stance that would all but add a whopping 30 to his strength of 30. and assist him with defense as he maintained his ignition edge skill. which granted him that bonus +5 to his strength. (parry stance: 2 posts, cd: 4 posts.)
it was his ace in the hole as he was not crazy due to his willingness to attack, but preforme an crazy defense. He stepped to the side and blocked with the edge of his axe to the left of jims stab, directing the axe edge slightly under the thrust to not only shift the attack to jims right, but also upwards. But this was to look as if it was effective. While it was infact a trap.
(block value: final str 65, thanks to woodmans axe +5, and defensive stance bonus of +30 added to base 30 str. + base weapon damage: 1/3 str ( 21.66 rounded up to 22)+15: block value: 102.)
The axe edge heaved the blade with feather ease as jim would will find his weapon flying from his hand landing feet away and jim unfortuniatly sent flying into the air. There would be a chuckle and a glow as the axe would turn purple now and the wind would swirl around joe. He would mutter.
"offensive weapon art: hax murder"
the follow up attack on a now weaponless jim would be devistating to say the least. but it was a sure win, as it was a duel, he knew the system will stop the lethal damage. but what would be satisfying was the robbery of all of the COR taken for items. he could taste it as he swung. ( Hax murder: base weapon damage: 37 + str: 65 + SPR: 20= 122 attack damage in total. bonus if first hit suscessful, second hit deals 30% of the original damage. cd: 5 posts.)
(jim response)
he was unsure but noted the stance on defense, and frowned. Jim knew speed was not important, but wished just once he would've spent more time improving his strength,perhaps it was because he desired more options,but as his attack was blocked he felt the feedback system kick in.His DFR was not the highest so it faded as the warning of 15 damage to his HPR was sent to his screen.
oh nothe block sent his blade from his hand and he spotted from the corner of his eye it twirling as his armor protected him, but this defense was diffrent, he was airborne now, and he knew he was in trouble as the wind insignia formed under his feet and he flipped back steadying himself hearing a dreaded set of words.
"offensive weapon art"
the glow was apparent and jim was disarmed as he too responded as he outstreached his right hand summoning a small knife composed of wind. (wind shiv: cd 2 posts) A temporary tool. but it would help. He too responded with the humming brood of the wind behind him as he activated another enhancer now to offer strength and protection. (spell: grants bonus DUR of 60, and second spell adds strength of 20, making jims strength 50. :cd 4 posts.)
jim shouted as the axe emlarged, and now gripping the wind knife, this joe was not easy, he used physical buffs very well, but nothing like the oppertunist he was. The art of the sky recovery Was now on cooldown, but at least he could use his full set of actioms. if he was less prepared his Cor would've been joe's by now. this set him to act, if not to over power he needed to minimize the final impact as he was in an unfavorable position, the latter was to be done. He needed to get to the ground, and tighten his defense.
"Theurgey weapon art: Storm callers cry"
the blade made up of wind roared to life as the winds furiously howled around jim. A gleam in his eye. The wind knife roared As it was now a question of who would benifit here? (storm caller cry: base weapon stats: 1/4 str: 12 +1/2 spr: 30= 42 + inr: 25=67 ×2= 134. bonus: will exhuaste the user, preventing further action this post, and reducing next posts ACR by 4. hit will grant encumberance state to the target if it hits. cd: 5 posts.)
the blades would clash in a flash of wind and brute strength and jim would feel it was in his favor, as the wind knife took the gigantic axe down a peg. The blade would sink into the armor with a resounding hum as it would shrink and vanish. Leaving jim to catch his breath as he reached for his blade.
(joes response)
the weapon art felt sure,but jim was more then words to call an amature, of course he had a response, as soon as the axe expanded, the man had an aireal recovery ability, thoes wind casters were a pain, but further was his own weapon art with a blade of wind.
phaha a toe shaver vs an axe. even with magic this is easy.a costly thought for joe as the assault was powerful and he suddenly found himself and his axe knocked back. The act also left his arms and legs feeling the ache, he was not fast, but knew he was limited in options, as their exchange left the two needing a second to breath.Joe however was a tank the encumberance status flashes in his display,but through his scanning of jims stats he noted it was an exhuastion state on him.
drats this will be difficult Cor to gain, we went through 3 clashes so far, and his speed will be a problem.i might have to stun him to put jim down,joe thought as he assumed a stance and added a slur to provoke jim into attacking. He abstained to drawing the man in to exhuast his options as he set up the defenders guard which would enable him to shove jim if he attacked.