Ability Name: jump attack
Level: 2
Ability Class: 1/2 handed spears
ACR Cost: 3
Description: the user takes to the sky traveling at an speed equal to the damage calculation. This is to either avoid an attack, or to launch an attack. Leading with either their weapon, or sheild first. Upon landing on a target the target will take additional damage. While an shock wave will expand on the ground. Dealing 1/4 the total damage delt to enemies on the ground within 5 feet of the impact zone as an Aoe (area of effect).
Bonus Effect: Pin: If an target is airborne, and is hit by the user. This will pin down the target. Preventing them from moving For 1 post.
Damage Formula: ¼ the users strength + ½ the users speed, +5 for every 5ft the user jumps
(Aoe damage= ¼ the total damage delt.)
Range:users JDR (Aoe range on landing: 5ft)